LOL: The perfect champions in competitive who stink in rankeds and leave without replenishment to Riot
Professional players of League of Legends have always been characterized by being able to take advantage of characters that do not end up starting on qualifying games. Riot Games has always found problems with some concrete champions that for its design depend too much on the player's ability or synergy among the teams. This has led to heroes with which the developer must contain itself greatly , since in case they are even viable in the Rankeds begin to dominate the competitive with iron hand.
The big problem of Riot with the competitive
The worrying thing is that the situation seems to have shot over the past few years. For a while all the looks were to focus on a few usual suspicion. However, the list has been expanding with new additions and it is only necessary to take a look at the most played champions in each position to realize the abyss that separates the professional players from League of Legends from the average level of community. A situation that becomes evident in a comparison.
Attending to the comparison, the most commonly used champions in the League of Legends competition are some of the least powerful in qualifying games. We insist that there have always been similar cases, but rarely as exaggerated. Especially if we take into account that an alternative choice of champions would not solve problems. Behind Jayce in terms of average presence is gwen with a victory rate of 47.1%. Similar situation for Ryze (44.9%), a rung below Twisted Fate or Apalelios (45.3%), only behind jinx and * Zeri *.
As if that were not enough, we have extracted all this data from version 12.6. This patch offers us a greater amount of data before the recent introduction of a new version. However, in update 12.7 that is now available in the Live Client of League of Legends have been carried out reductions of power to Ryze , Zeri , Jayce and Read without. Four of the most successful champions that still open the gap between the average player of League of Legends and the professionals.
This situation is one of the most difficult to solve that Riot Games can face with a League of Legends champion. They are not characters that are going to be fixed with a simple statistical adjustment and, in some cases, it would not serve to carry out medium-range updates such as Riot Games has raised for Olaf's playable rework and the new infinite version of Swain In cases like that of Ryze, the developer has already declared that the only alternatives are to carry out a full playable rework ** that sacrifies some skills or always keep one step behind.
The truth is that the evolution of the professional game has caught Riot Games by surprise and there are more and more similar cases . The objective of the developer of maintaining a variety of characters in competitions and maintaining well-balanced qualifying items is almost impossible. However, it does not seem that since the company go to throw the towel at any time next.
Note : _Data of the four major competitive leagues compared to the victory rate in League of Legends qualifiers during patch 12.6. The variable presence alludes to the average of elections and bathing in each of the versions where there was competition.
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