LOL: The most controversial play for the community in which Riot does not see any problem
The wear champions have always been some of the most problematic of League of Legends . The story of the game is full of lances of the old nidalee able to start half of the health points to the enemies or skills of that feel like the fall of a meteor about the head of the Rival player The new fashion in this strategy is Kai'sa AP , a selection that can appear in the lower lane or the central street that has become a terrifying character of those that we never want to face. However, an employee of Riot says not to see great problems with her.
The polemic play of Kai'sa and the Riot reaction
The reason for the controversy, in addition to the items we find ourselves to the champion in question in Soloq, is in a play starring Sneaky. Professional Exjugator Reconverted to Content Creator Heattered a ridiculous starting moment in which with two launches of the W (vacuum finder) was able to eliminate an enemy cho'gath that accumulated an amount higher than 3,000 points of Life ** and very few resistors. All this, from a distance that prevented the colossus of the emptiness to see even from where he was hit by his rival.
The community rushed to point out the problems that a champion is generating capable of carrying out such powerful blows as we see in the images. However, a Riot Games employee put the discordant note. It was Phreak , who has been working on the developer since the launch and has always been linked to the competition. He assured that the comparisons with the old Nidalee could not be more erroneous, since Kai'sa is not a character so oppressive or toxic to League of Legends as she was the old version of the woman Leopard.
The Riot employee joined some arguments of the community that included endless mitigators to the situation of Kai'sa . First, the champion needs a very much starting time or an excessive advantage to reach a situation in which she is capable of inflicting the amounts of damage we see in the video. He also pointed out that he is a character whose unique escape mechanics do not offer any guarantee, since both the definitive (murderous instinct) and the E (supercar) apneas offer a mobility that we can consider as a savior if they are not accompanied by an invoking spell.
In this same direction, he also pointed out that the problem with the classic version of Nidalee is that she stood out too much covering those that should be the weaknesses of her of her. With the jump Felinely she was too fast, Rammus was the only champion she could reach her on equal terms and, in addition, she had a healing that allowed him to deny the wear of the rivals. A situation in which there was no more way to overcome the champion who punish any of her mistakes. A situation that, since then, League of Legends tries to avoid.
The problem is that, even if the rest of Riot Games employees were disagreing with their partner and would like to make equilibrium adjustments, does not seem that the " kai'sa" could have an easy solution . The champion is very well balanced in the conventional version of it with 50.2% victory rate and barely render with the new fashion build among professionals and high MMR players. A difficulty crossroads in which perhaps the developer is right: except that Kai'sa begins to devote in competitive, the best will be to wait for the players to realize that they are using a combination of objects much worse that only makes them Lose more games.
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