Bethesda responds to the accusations the composer of Doom Eternal
A few weeks ago the composer of the soundtrack of Doom Eternal, Mick Gordon, made some quite strong statements regarding the company, including that half of his payment were owed. And now, through a new statement, Bethesda clarified the whole matter as a misinterpretation that was perhaps looking to make discredit.
The company says that Gordon badly characterized and misrepresented the Software team and that Bethesda unequivocally supports Marty Stratton, Chad Moss holder, audio designer and the Software ID team.
Here is the translation of the statement:
Mick Gordon's recent publication has caricatured and misrepresented the Software ID team, the development of Doom Eternal, Marty Stratton, and Chad Moss holder with a unilateral and unfair story of an irreparable professional relationship.
We know all the details and the story of this matter and unequivocally support Marty, Chad and the Software ID team. We reject the distortion of truth and the selective presentation of incomplete facts. We are prepared with complete documented evidence to reveal in an appropriate place when necessary.
The published online statements have prompted harassment and threats of violence against Marty, Chad and the Software ID team. Any threat or harassment aimed at members of our teams will be responded with rapid and appropriate action to protect your health and safety.
We are still incredibly proud of the previous ID software collaborations with Mick Gordon and ask fans to refrain from drawing conclusions based on their own and, more importantly, to attack any of the individuals mentioned in any of the Parts, including Marty, Chad or Mick.
Gordon has a long history working with ID in Wallenstein and later with Doom 2016. He currently appears as the composer of the next Atomic Heart game, which promises to be one of the best when he launches.
Via: IG
Editor's note: This type of thing usually happens in the industry, something also announced with the creator of Alan Wonder world, mentioning that Square Enix wanted to launch the game before finishing it at all. One of the reasons why he failed.
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